[[:en:start|► Main page]], [[:en:opis_metode|Previous page]] ====== ====== ====== Programming primer ====== ===== How to start? ===== Implementation of the method “The programming primer” ** 1. INTRODUCTION ** ** 1 and 2 period ** Duration : **Two periods (2 x 45 minutes) ** The lesson may begin with a conversation about computers. ** Instructions for the teacher: ** In this moment the children do not know much about computers, but their imagination is very active. Therefore after a discussion about what they know and what they have at home some creative activities can be introduced. * Encourage them to draw or describe (in written form) a computer, not necessarily the same as they have seen somewhere, but eventually such one, they would like to have now or once, when they will be grown up. * The best drawings and texts may be exposed somewhere in class. * Such a beginning activate the student, and stimulate those which are good in some specialty. * At the end of all lessons students will get an idea how a computer relay works. Therefore they have to do a toy. The material for building the toy they have to bring to next lessons: - 9 empty matchboxes of same size, - felt pens in colors, - a handful of beens (about 50), - glue and two paper A4. ===== Mema ===== Next link ( [[:en:mema|Mema]]) is pointing to instructions for 3. and 4. period. There you can see how to make a toy together with your students, and why Mema is so useful.